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Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA. Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. Inject your GSC projects directly to the selected target. Inject an external GSC already compiled. Edits GSC's with the editor and with the syntax of the 'GSC'.
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Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized. Auto updater to know when an update come out. Add/Rename/Delete a GSC from a project. I hope this program will help people to doing research much easier for GSC's. This application should have been published 1 months ago, but IMCSx didn't have the time, and he tried to find the maximum of bugs before a release. If someone reverses it, it's not a problem i don't care because when i'm programming c#, it's not to keep the code secret, then if someone needs help (offsets ect) just ask me. The app is crypted, i need to think yet if i release the source or not, then i've obfuscated it for the moment.
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This program was a bit hard to do, because he had to join 4 differents API for be able to connect on each targets. Some bugs can occur, if you find a bug, tell me.
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Recently, IMCSx saw the compiler finished and converted to console, then he said "Why not release my editor finally?" and it's done, in a BETA version. IMCSx decided to convert it to console (Just Little Endian to Big Endian), it worked, but the compiler was not finished (some code wasn't working, like the return of a 'waittil' for a player) but IMCSx started to make an editor for himself, and test some stuff.ĭuring these months, when IMCSx had the time he worked on it, but not everyday. IMCSx started to create this project 6 months ago, when he saw dtx12's compiler for the first time.
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